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Foundation Model based Open Vocabulary Task Planning and Executive System for General Purpose Service Robots
Continuous Object State Recognition for Cooking Robots Using Pre-Trained Vision-Language Models and Black-box Optimization
SAQIEL: Ultra-Light and Safe Manipulator with Passive 3D Wire Alignment Mechanism
Design Optimization of Wire Arrangement With Variable Relay Points in Numerical Simulation for Tendon-Driven Robots
Long-time Self-body Image Acquisition and its Application to the Control of Musculoskeletal Structures
Online Learning of Joint-Muscle Mapping using Vision in Tendon-driven Musculoskeletal Humanoids
HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitation
Body Design and Gait Generation of Chair-Type Asymmetrical Tripedal Low-rigidity Robot
Daily Assistive Modular Robot Design Based on Multi-Objective Black-Box Optimization
Development of a Whole-Body Work Imitation Learning System by a Biped and Bi-Armed Humanoid
Hardware Design and Learning-Based Software Architecture of Musculoskeletal Wheeled Robot Musashi-W for Real-World Applications
Continuous Jumping of a Parallel Wire-Driven Monopedal Robot RAMIEL Using Reinforcement Learning
Learning-Based Wiping Behavior of Low-Rigidity Robots Considering Various Surface Materials and Task Definitions
Realization of Seated Walk by a Musculoskeletal Humanoid with Buttock-Contact Sensors From Human Constrained Teaching
DIJE: Dense Image Jacobian Estimation for Robust Robotic Self-Recognition and Visual Servoing
RAMIEL: A Parallel-Wire Driven Monopedal Robot for High and Continuous Jumping
Development of Musculoskeletal Legs with Planar Interskeletal Structures to Realize Human Comparable Moving Function
Biomimetic Operational Space Control for Musculoskeletal Humanoid Optimizing across Muscle Activation and Joint Nullspace
Biomimetic Control Scheme for Musculoskeletal Humanoids Based on Motor Directional Tuning in the Brain
TWIMP: Two-Wheel Inverted Musculoskeletal Pendulum as a Learning Control Platform in the Real World with Environmental Physical Contact
A Method of Joint Angle Estimation Using Only Relative Changes in Muscle Lengths for Tendon-driven Humanoids with Complex Musculoskeletal Structures
Five-Fingered Hand with Wide Range of Thumb Using Combination of Machined Springs and Variable Stiffness Joints
High-power, flexible, robust hand: Development of musculoskeletal hand using machined springs and realization of self-weight supporting motion with humanoid
Human Mimetic Musculoskeletal Humanoid Kengoro toward Real World Physically Interactive Actions